BATMAN AND AQUAMAN #29 — After last month’s conclusion of
the gripping five-part Two-Face arc, it looks like this title is going to slide
back into a THE BRAVE & THE BOLD-style format with our first seemingly
random team-up completely covered by internal story logic and giving way to the
best single issue of this series since the forever crushing #18. This issue
features our titular heroes storming the beach of Ra’s Al-Ghul’s secret island
headquarters only to discover a pod of mutilated sperm whales whose wombs have
been used to grow a gang of super-deformed Damian Wayne clones. The no-dialogue
Page Sixteen of Batman rushing into the hangar and fighting a bunch of ninjas
is yet another iconic sequence that Gleason/Gray/Kalisz toss off with apparent
ease that belies the serious sequential storytelling mechanics that are this
book’s stock in trade. These men make excelling at their craft look effortless
when, of course, it’s anything but. And it’s funny, when Millar had his Joker/Batman
pastiche character Nemesis do this exact same thing a couple of years back, I
was the first to call bullshit, but Batman screaming at his son’s grandfather
from outside the front windshield of an airborne jet, I have absolutely no
problem with that. He’s Batman. This remains the strongest offering from DC’s
New 52 and shows no sign of slowing down. I know it’s going to happen sooner or
hopefully much much later, but I will be heartbroken when the day comes that
these men have told every story on this book that they want to tell.
BEST SINGLE OF THE WEEK: ANIMAL MAN #29 — The end of an era.
Jeff Lemire put his stamp on this book to such a definitive degree that now
that he’s decided to move on, DC has just cancelled the series. That is some
Morrison/Gaiman-level business right there, Wednesday night faithful! This
final issue serves as a heartfelt epilogue to the entire run and is a slam-dunk
from start to finish, knocking it out of the park by invoking the simple and
heartfelt sweetness of Maxine Baker, who has been the heart and soul of this
series for the majority of the run. There are no tricks here, this entire issue
is very straightforward. We open by welcoming original series artist Travel
Foreman back to the fold for a few pages. Foreman’s distinctive art style went
a long way toward initially defining the mood and overall tone of the book, and
it is a beautiful bit of recursion to have him back to bookend the series. As
in all great serial fiction, the end here is not a hard THE END, but merely a
springboard for more adventures in the characters’ lives that will take place
off-panel outside the observation of us three-dimensional readers but still
accessible through our imaginations. I was pleased to see these particular
members of the supporting cast assume an elevated role. What follows is a short
no-nonsense conversation between Buddy & Ellen that it looks like should
yield an end to the marital strife that has been such a prominent part of their
relationship in this volume. But the real centerpiece of this issue is of course
the bedtime story that Maxine tells her father that is all the sweeter for its
innocent skew on recent events, because it shows that Maxine has not let all of
these horrors taint or corrupt her. Despite everything that has happened, she
has held onto her childhood, her purity. Lemire enlists the other half of his
SWEET TOOTH/TRILLIUM heartbeat, Jose Villarrubia, to color his own art,
resulting in a stylistic shift that perfectly matches the content and hammers
the reader with a level of emotion more often seen in creator-owned books. But
Lemire’s level of engagement with this material is so strong, he loves the
Bakers so much, that they might as well have sprung from his own heart. It is
this deep and abiding connection that has made this such a strong offering every
single month since September 2011, and all of us who have been tuned in all along
the way are going to dearly miss this title while wishing the Bakers love and
all the best in the world.
WONDER WOMAN #29 — Serious business from Azzarello/Chiang/Wilson
right here, as what initially seems like the big showdown takes a left turn
when one of the more well-rounded members of our supporting cast reclaims her
mantle. Amidst the seething might of Kirby Krackle, naturally! The whole gang
is reunited and it turns out that this was all merely prologue for the major
battle looming on the horizon. To say anything more would be to spoil the fun
of letting this book punch you in the face repeatedly. Highly recommended!
SUPERMAN UNCHAINED #6 — The business really starts to kick
in here as our heroes do nothing less than prevent a total nuclear strike of
every tactical nuclear warhead in the world with the aid of some
reverse-engineered Kryptonian crystal technology. That is a pretty serious
little hunk of Earthstone! This issue cranks things up on the creative side a
little bit more than we’ve seen from the past couple of singles, of course
Lee/Williams/Sinclair continue to absolutely murder every single panel, but the
first-person Clark narration that we all took as a given when it was announced
that Snyder would be writing this character hits me with a bit more resonance
and seems like more of a bull’s-eye this time out than it has here in the last
little bit. This is really going to make one blistering single-sitting read
when the whole thing is collected.
AMERICAN VAMPIRE: SECOND CYCLE #1 — Pearl & Skinner
return as Snyder/Albuquerque come roaring back from their hiatus stronger than ever.
Both men have really elevated their game here. The idea to have Pearl running
her own underground railroad for vampire children in the sixties is almost as
cool as Skinner operating out of a buried train car. And the art has possibly
never looked better. It didn’t seem as though there was much room for
improvement, but these guys are firing on all cylinders and turning in
first-rate work. It should be a hell of a second half.
THE UNWRITTEN: APOCALYPSE #3 — We’re one issue closer to the
end of the world and have orcs from Tolkien and tripods from Wells to help us
along the way. And just when things can’t get any direr, here comes the spirit
of Pullman channeled via some fresh ox-blood on a bunch of branches. Matters
escalate quickly. It is hard to believe that they’ll be anything left for nine
more issues’ worth of narrative, but if Carey/Gross have proven anything, it’s
their ability to conjure up story long past the point that weaker souls would
have typed “The End” and shuddered off into the remainder of their dreary
mortal existences.
ZERO #6 — Of course I couldn’t run across this Francavilla
cover and leave this soldier behind on the rack after getting slaughtered by
that first trade, and I am glad that I did not, as this is an indispensable
episode that deserves weeks of consideration and rereading before the next
installment is available to us. I’ve never heard of Vanesa del Rey but of
course she brings the justice like every one of her predecessors on this book.
The setting this time out is none other than the Large Hadron Collider, where
our hero comes face to face with his ostensible nemesis who bookends the
adventure with a parable about spooked Soviet artillery horses triggering a
phase shift from frozen lake into supercooled watery death that is clearly a
metaphor for some kind of transformation or supercollider particle death that
he willingly undergoes at issue’s end. Del Rey’s final pages depicting the
inside of the chamber are exceptional, bringing to mind Kirby and Byrne
machinery but in a scratchier, looser style that is very much her own while also
being reminiscent of Murphy’s work on JOE THE BARBARIAN. Really glad to have
this issue while also feeling the diametric opposite to have run into the wall
and caught up with everybody else, waiting another month or however long it
takes until #7. This issue suggests that Kot has plenty of mind-bending
Ellis/Hickman bleeding-edge science waiting in the wings and that espionage
spy-thriller and a story of post-apocalyptic survival are only the first two
genres on a long list that this series will be mining.
SEX CRIMINALS #5 — The haunting specter of Kegelface! This
final issue of the first volume is a very dense read. I couldn’t believe it
when I went back and counted only twenty pages. We’re finally all caught up,
various backstories fully exposited, Suze & Jon captured and finally escaped
and running off into the next volume. Fraction continues to lay down solid
character beats throughout; two people walking around having a conversation is
still terribly compelling. And the Chipper Zdarsky maintains the very high bar he
has set for himself on art. The lines, so clean! The colors, so much with the
popping! It’s no great wonder that this book is a breakout success and
everybody’s freaking out over it. Such an entertaining unflinching blast of unique.
And the best letters column going, hands down. Which, of course, “hands down”
sounds all sexy now. “Nailed it!”
PROPHET #43 — It’s not quite all-hands-on-deck, but we’ve
got six guys on art to chronicle the montage backstory of Hiyonhoiagn, which
pulls off the neat trick of coming off both as alien and outside the realm of
terrestrial experience as it ought to but also completely relatable to us
earthbound folk. I love the horizontal panel that’s a straight Image nineties
flashback of Badrock in his Rib Bib looking across the table at Troll. It
really brings home how far this crew has pushed these characters, a stunning
thing to have gotten to observe these past couple of years. I was also a fan of
the shell-walled arena of death. And anyone who complains that the main feature
is not worth the $3.99 alone, not even counting how wrong they are, should look
no further than “Pieces,” the five-page backup by Daniel Warren Johnson and
Doug Garbark. These have always been solid but really cranked up lately, I’ve
moved up to almost looking forward to them as much as the headliner. They’re
consistently these really tight, moving short pieces by people I’ve never heard
of. Quite the package, this. I think I heard we’re calling it a day with #45.
Can it be? That would be a shame, but they’ve certainly succeeded on a creative
level with this title past even the most optimistic projections.
ROCKET GIRL #4 — Drunk Commissioner Gomez probably needs his
own book. Or just a recurring strip in the back of this one. We need to make
that happen. Amy Reeder and Brandon Montclair continue to deliver on the
greatness implicit in the relatively simple premise of
teen-jetpack-cop-travels-back-in-time-to-save-future. I mean, I guess there are
plenty of ways to mess that up, but they certainly haven’t so far. This is
still roaring good fun. I love the shot of Dayoung crashing up through the
floor of Penn Station. And that last panel with Gomez at the gates is quite
gripping in its own right. Now that her lead-time has expired, I hope that Ms.
Reeder takes as long as she needs to put as much care into these pages as she
likes. We will wait for the quality.
UNCANNY X-MEN #019.NOW — I love the stupidity of throwing a
great big #1 up in the corner even though we all see that this is really issue
number “nineteen-now.” The meetings where this shit gets decided must be
channeling straight Monty Python. I certainly like to pretend that John Cleese
is the driving force behind all of the ridiculous decisions that The Big Two
like to regularly crank out. At any rate! Bendis continues to hit his mark and
Chris Bachalo’s incredible and idiosyncratic layouts and panel-work elevate
this into one of the best books on the stands. There’s also a pretty solid artistic
uniformity at work throughout these pages given the fact that there are five
inkers. And of course if your Bachalo doesn’t have time to color every page,
Jose Villarrubia should always be your first call. Yet another beautiful issue.
NEW AVENGERS #015 — Man, I wonder how much lead-time Simone
Bianchi had to crank out this many interior pages in a row, was definitely only
looking for him on one or a maximum of two of these issues. Hickman is really
laying some serious groundwork here, biding his time and building a threat on a
scale that we haven’t really seen before from this publisher, an infinite
number of worlds and dead heroes. It feels like this cycle is about to come to
an end, though. After all, there’s only so many times we can watch other Reed
Richardses get shot into the heart of the sun. I really can’t wait to see what
kind of a monster climax this is building to, though I’d say we’re still at
least quite a few months off from hitting it.
DAREDEVIL #001 — New #1! Perfect jumping-on point! Waid/Samnee/Rodriguez
show up and give us nothing more than more of the same, quality storytelling
featuring the character distilled down to his essence with pitch-perfect
narration and plot escalation throughout. This very much feels like a
season-premiere, we’re thrown into the action in medias res with no lingering
subplots whatsoever until a question-mark on the last page that will of course
keep us coming back for more. Here’s hoping the new #1 boosts sales, because
this superhero book certainly deserves a massive audience. They should all be
this tremendous.
BEST OF WEEK: NEMO: THE ROSES OF BERLIN—Nothing but tightly focused
sequential destruction here from start to finish. The folks who skipped the
backmatter on HEART OF ICE last year because there weren’t enough pretty
pictures definitely missed an important installment as we barrel right on in to
the next adventure building upon the joining of the houses of Dakkar &
Robur. Reading this volume through the first time, I was so fully immersed that
I wasn’t able to pick up on exactly how lean this thing is. You’ve got that
first page of German (that I’ve really got to get a translation of because you
know Moore’s got them just straight up giving away the salient plot details
right there at the top), the next two pages are a single gore-drenched splash
depicting just another day at the office for our heroine and hero with a mere
two panels more than enough to set up their status quo and establish the ease
of their relationship with one another, that third panel of dialogue that
throws everything out of whack, and by the end of Page Four, we’ve got the
entire premise for this adventure pretty well established. Janni & Jack’s
little girl and her husband have been shot down and taken prisoner by Chaplin’s
Hitler analogue Herr Hynkel in Fritz Lang’s Metropolis and now they must go in
and kill everybody in order to save her. Terribly straightforward, as far as
these things go. Kevin O’Neill’s designs for the city are staggering. There’s
no telling how many words actually went into describing some of these splash
pages, but there are a few occasions this time out when, for the final pages, Moore
gives Todd Klein the day off and lets O’Neill just rip it apart without any
dialogue whatsoever. The architecture is evocative of not only Lang but also
what might have happened if the oppressive worlds of Orwell and Huxley crashed
into Lang’s jagged edges, all with a healthy dose of the kind of nightmarish
concrete Hell that Anton Furst’s Gotham City brought to life in Burton’s first
Batman movie. And Ben Dimagmaliw hangs with every nook and cranny,
supplying a subtle palette that brings the lines to life without ever really
calling attention to itself. Moore manages to work in plenty of
characterization along the way but the emphasis in this installment, as was the
case last time out, is forward momentum. Adventure! The casualty that occurs
shortly past the halfway mark is the most efficient piece of character-dispatching
since Wash was a leaf on the wind, in one swift stroke, the stakes are raised
to their greatest possible level. Everyone can die at any time, and I even
found myself questioning if I even correctly read way back when that this would
be a trilogy because everybody was surely about to be dead with the next turn
of the page. There’s an immediacy and urgency there that is simply not possible
to convey to the reader in monthly corporate comics. There are those who think
that LEAGUE has declined since dive-bombing out of its original premise/cast
after the second volume, that it has mutated into something too
self-referential and Ouroborosian to be entertaining to anyone but the most
snobbish literary intellectual. I can see how some folks felt a little bit left
in the dust when we trap-doored from H.G. Wells to the multi-media/genre
insanity of THE BLACK DOSSIER but feel as though each and every volume has been
an improvement on what has gone before. These NEMO one-shots initially sounded
like they would be nothing more than a diverting tangent away from our sole
remaining original protagonist but they have not only fleshed out our amalgamated
mythos in the first half of the twentieth century to a great deal but given us
a new lead character as compelling as any who have come before, all the more
fascinating due to the fact that she is practically an original character, the
template of Jenny Diver from Brecht’s Threepenny
Opera grafted onto the Nemo legacy.
For all the glory of the fifty-six page sequential adventure,
I almost found the backmatter more compelling. Moore clearly adores writing
these, you can feel it in the care that he lavishes upon every sentence. The
third paragraph opens with: “In the silver drench of a full moon, our craft
began a roaring drop towards the curdled masses of the Riallaro Archipelago's
famed fogbanks, billows parting like ethereal spun sugar to reveal a
startlingly space-age and electrically illuminated view of Princess Janni
Dakkar's brigand nation from above.” That is some gorgeous prose, right there.
Fifteen years after publishing their first issue, Alan Moore
& Kevin O’Neill are still roaring ahead great guns and offering one of the
most consistently entertaining while intellectually stimulating stories in any
medium. Let the long wait until the next volume begin.
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